Who is this guy, and why should I pay attention to anything he says?
Good questions. Let me answer the first one; it’s easy. My name is Aeryn Rudel, and I’m a freelance writer and editor. The second one, well, here are my bona fides, such as they are.
I’ve been working in the tabletop gaming industry for over a decade, beginning with designing and editing RPG material for companies like Goodman Games and Wizards of the Coast. I’ve been the editor-in-chief of two magazines, a short-lived quarterly called Level Up for Goodman Games, and No Quarter, a long-running bi-monthly for Privateer Press. In these roles I wrote a lot, edited a lot, worked with freelance authors and illustrators, and tried not to lose my fucking mind every two months when the magazine was due to the printer. For a fairly complete list of my professional credits, you can click here.
My most recent position of note was publications manager for Skull Island eXpeditions, the fiction imprint for Privateer Press. Here I acted as both managing editor and acquisitions editor, worked hands-on with a large group of authors, some of them New York Times best sellers, and produced dozens of print and e-books. My responsibilities included all the things you’d expect: guiding the narrative for everything from flash fiction to full-length novels, getting manuscripts into publishable shape, and serving as the primary point of contact for the authors.
I’ve learned a few things in my years as an editor and writer, and I’ve seen some success with the latter. You can see a list of my recently published works on this blog here and here. I’ve made a ton of stupid mistakes in my career and dealt with every kind of rejection, but, in the end, somehow, I still managed to make editing and writing my full-time gig. My hope is some of you—fellow aspiring authors, mostly—might learn from my missteps and my (very) occasional successes.
Got a question that’s not quite right for the comments section? Send me an email at firstname.lastname@example.org.