Who is this guy, and why should I pay attention to anything he says?
Good questions. Let me answer the first one; it’s easy. My name is Aeryn Rudel, and I’m a freelance writer and editor. The second one, well, here are my bona fides, such as they are.
I’ve worked in the tabletop gaming industry for over a decade, beginning with designing and editing RPG material for companies like Goodman Games and Wizards of the Coast. I’ve been the editor-in-chief of two magazines, a short-lived quarterly called Level Up for Goodman Games, and No Quarter, a long-running bi-monthly for Privateer Press. In these roles I wrote a lot, edited a lot, worked with freelance authors and illustrators, and tried not to lose my mind every two months when the magazine was due to the printer.
My most recent position of note was publications manager for Skull Island eXpeditions, the fiction imprint for Privateer Press. Here I acted as both managing editor and acquisitions editor, worked hands-on with a large group of authors, and produced dozens of print and e-books. My responsibilities included all the things you’d expect: guiding the narrative for everything from flash fiction to full-length novels, getting manuscripts into publishable shape, and serving as the primary point of contact for the authors.
As for publications, I’ve written a ton of gaming products, articles, and game-related fiction for various companies, like Goodman Games, Privateer Press, and Wizards of the Coast. I’ve also published a fair amount of short stories in various speculative fiction magazines, and I’ve written two novels for Privateer Press. If you’d like to see a fairly complete list of my professional credits, you can click here.
I’ve learned a few things in my years as an editor and writer, but I’ve made my fair share of mistakes and dealt with every kind of rejection. I’ll discuss all that on this blog, openly, in the hopes someone might learn from my missteps or find inspiration in my (very) occasional successes.